Plugin/Server Suggestions
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Telluur
I Live On These Forums...
Joined: Mon Nov 28, 2011 4:43 pm Posts: 361 Location: Cell 1B, Jack's Basement
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 Re: Plugin/Server Suggestions
drageon101 wrote: Next would be a plea to update the first post on this topic. It says we don't have LWC. We have LWC. Please update it. Also, could we have stone brick, ice (Ice in 1.3 is minable with silk touch) and the new types of sandstone be added to the shop sell list? Likewise, could we have cat eggs added to the shop, along with the new types of wood planks and obsedian?
- topic updated - I approve the items to the /sell list, I only need to discuss the sell price with jack. - We will not add the plank blocks. you can craft them with the logs sold in the shops. drageon101 wrote: Speaking of VIP, may we have the new types of log/planks be added to /VIP grant?
- More items might be added in the future, the coloured planks are stored in the metadata of the ''planks'' block. this means that you have to grant by item and item value. the current version of the plugin is not yet capable of this. drageon101 wrote: The store balance is also a bit off. Coal is 2.50, iron 12.50, gold 17.50 and diamond 50$, where will emerald fit in? At 75$? Or perhaps lower? Like 25$, as it cannot be used in crafting? Emeralds are almost twice as rare as diamonds, and in specific biomes. Please don't make them 100$ at any rate. Likewise, redstone torches are 1$. Are sticks really worth as much as redstone wire?
- we don't know what we are going to do with emeralds, you'll see when the patch comes out. - prices of all the redstone shitz and gigglz are fair in my eyes, especially for the people with big restone projects. drageon101 wrote: Last thing. I notice during Cake defense admins were spawning mobs. I noticed that while naith spawned a fair bit, telluur spawned nearly twice as much. You could utilize fake mobspawners; a dispenser filled with mob eggs, with a stone pressure plate in front of it that is surrounded on all other sides, on top of a fence with redstone wire on top of all four blocks, one of them a repeater, and finally capped off with a block. A constant onstate would automatically dispense mobs. No power would dispense no mobs. You could use this to regulate mob spawn rates in the final levels when you need extra mobs for the added challenge. If you want a different type of fake spawner, I'll show you how. Also, you can adjust spawn rates by replacing the three blocks around the pressure plate with dispensers. Best of all, you can create special mobs by adding splash potions! For instance, regenerating spiders. Speedy zombies. Skeletons that pack more punch with their arrows. You'd only need to fill the dispensers with the server "infinite stack' command. The redstone onstate would be determined by the piston ring memory in the back. Likewise, you could add things like creepers, cave spiders and other mobs by changing spawn eggs. (Do not make a 8 spawner and fill it with ghast eggs, really)
- the ammount of mobs we spawn depends on how many players there are playing... - the special mobs sound fun, but it becomes a too big hassle with the fake mobspawners... drageon101 wrote: One last thing. Should all admins get a hoe? Not the golden hoe, obviously, but perhaps a silver hoe?
- admins have /slay, so there is no nedd for it really, - besides, the goldenhoe is more a troll tool. :D
_________________ Telluur - Slap Gaming Minecraft Senior Admin & Plugin Developer
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| Wed Jul 11, 2012 11:56 am |
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iainj
Minecraft VIP
Joined: Wed Aug 03, 2011 5:37 pm Posts: 537 Location: Location confirmed, missile strike inbound.
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 Re: Plugin/Server Suggestions
Telluur wrote: drageon101 wrote: Speaking of VIP, may we have the new types of log/planks be added to /VIP grant? - More items might be added in the future, the coloured planks are stored in the metadata of the ''planks'' block. this means that you have to grant by item and item value. the current version of the plugin is not yet capable of this. could this style system be implemented: would there be a way to make different items worth different values? For example, you're allowed up to 6 'credits' per day, however different things are worth different amount depending on their shop value/ratity. Such as: Glowstone, 3 credits dirt: 1 credit grass: 4 credits etc etc. This system would allow for some rarer items to be added to the list, however you wouldn't be able to get so many of them per day. On the other side there's really common things such as dirt which you might be using as scaffolding, and therefore need a lot of. I find it, in some ways, silly that I can get 3 stacks of glowstone a day, or 3 stacks of dirt - it makes more sense to get the glowstone, sell it, and then buy more than 3 stacks of dirt. I understand this would probably be a lot of work, however I'm not really sure how things like this are coded, so I've no idea :D
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| Wed Jul 11, 2012 6:06 pm |
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Telluur
I Live On These Forums...
Joined: Mon Nov 28, 2011 4:43 pm Posts: 361 Location: Cell 1B, Jack's Basement
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 Re: Plugin/Server Suggestions
already on the 'pending' list :) Jackster21 wrote: Pending: new vip grant system
_________________ Telluur - Slap Gaming Minecraft Senior Admin & Plugin Developer
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| Wed Jul 11, 2012 6:22 pm |
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iainj
Minecraft VIP
Joined: Wed Aug 03, 2011 5:37 pm Posts: 537 Location: Location confirmed, missile strike inbound.
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 Re: Plugin/Server Suggestions
Telluur wrote: already on the 'pending' list :) Jackster21 wrote: Pending: new vip grant system doh, was only looking at the top, plugin suggestions, list :P silly me.
_________________ Learning to dislike children at an early age saves a lot of expense and aggravation later in life.
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| Wed Jul 11, 2012 9:05 pm |
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drageon101
Minecraft VIP
Joined: Fri Nov 25, 2011 3:57 am Posts: 101 Location: Making Jack lose the game
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 Re: Plugin/Server Suggestions
iainj wrote: Telluur wrote: already on the 'pending' list :) Jackster21 wrote: Pending: new vip grant system doh, was only looking at the top, plugin suggestions, list :P silly me. Awesome stuff :D Thanks telluur for the update. Speaking of Vip, is there any possibility that /tpunblock or /tpmodify [player] can be added to accompany /tpblock?
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| Thu Jul 12, 2012 2:52 am |
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drageon101
Minecraft VIP
Joined: Fri Nov 25, 2011 3:57 am Posts: 101 Location: Making Jack lose the game
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 Re: Plugin/Server Suggestions
MurasakiRyu wrote: drageon101 wrote: Quick question here: If a mod was a VIP, and became a mod, would he/she retain the commands he/she had (VIP grant, /backdeath etc... Please let me know.
This is the one question I feel I can answer correctly since the others are more Jack type questions. Yes you do retain all your VIP powers as a Mod. But you also gain more. You don't need your 3 grants as a mod due to being a mod and having creative, and even while on Trial you can always ask for things from your fellow mods. But you still have them. Staff all get /backdeath. Being a mod is work. You are at everyone's beck and call, and are Jack's bitch. So while you get fun perks, you also work very hard, and often don't have time to play much for yourself. While Staff does build and work on things, and have fun playing the game, at the end of the day we have things that need doing when we are called for. Lol, It sounds just like I imagine it... especially with the Jack's bitch part. Its the reason why I never applied :P it's like going froms school to get a job. New idea! (edit) I was trawling through the first page on this topic. If red spawn will not be a shop, I think it should still be item related. We have NPC trading coming up. I happen to know mcedit allows custom trading settings (chest to NPC) . Perhaps create a trading post up there? One way to do it would be item to emerald for one NPC, and another emerald to items. Just place two NPCs of both trading types in a 'trading outlet'. I'd recommend the old player trading system be put back, along with perhaps a few other small features, but we don't need any jump pads badly, the tutorial is fine, and there's really nothing else that really needs that space. 1.3 will change a lot. Speaking of 1.3, what happens to the TNT blocks that are spawned with the temples? I know they don't do block damage or player damage, but I wouldn't put it past someone to piston it home if he/she lives nearby. TNT would cause panic. Will they be removed, kept, re-allowed (minus player and block damage ofc)?
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| Thu Jul 12, 2012 2:54 am |
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Jackster21
Slap Gaming Owner
Joined: Wed Mar 09, 2011 9:41 pm Posts: 2988 Location: Leicester, Leicestershire, England, United Kingdom, Europe, Earth, Milky Way
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 Re: Plugin/Server Suggestions
i will confirm it now.
the upstairs red section WILL be a NPC trading area.
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| Thu Jul 12, 2012 8:50 am |
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lordgandalf
Minecraft VIP
Joined: Sun Mar 04, 2012 6:46 pm Posts: 122
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 Re: Plugin/Server Suggestions
Cool NPC traders sweet.
I would love to see a tp block modify possibility so i can add users which can tp through the block like my bro ryuuga.
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| Thu Jul 12, 2012 9:01 pm |
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sporefan
Forum Regular
Joined: Sun Jun 03, 2012 10:23 am Posts: 31
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 Re: Plugin/Server Suggestions
i know member shops have been denied but still look at this (i used to play on a server were every user had a shop and there was no lagg :)) Chest/sign shopalso i would like to see 2 more spawn eggs in the spawn shop moosroom and untamed cats. keeping stuff on death may be a good VIP perk (just don't have it in PVP worlds :)). this could be epic for the server for people who have been playing a long time :). maybe a plugin that allows players to /tpa for $100 igm (in game money) and $50 to /tpaccept (you dont loss any money if you use /tpdeny). this useful plugin can help you get back boats, glowstone and bookshelfs. this could be used until 1.3 this....
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| Sat Jul 14, 2012 9:44 am |
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Telluur
I Live On These Forums...
Joined: Mon Nov 28, 2011 4:43 pm Posts: 361 Location: Cell 1B, Jack's Basement
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 Re: Plugin/Server Suggestions
sporefan wrote: i know member shops have been denied but still look at this (i used to play on a server were every user had a shop and there was no lagg :)) Chest/sign shopAlready denied, sorry! sporefan wrote: also i would like to see 2 more spawn eggs in the spawn shop moosroom and untamed cats. I'll talk it over with jack when he has time. Takes away the survival aspect of the server. Not going to happen, sorry! sporefan wrote: this could be epic for the server for people who have been playing a long time :). Already denied, sorry! sporefan wrote: maybe a plugin that allows players to /tpa for $100 igm (in game money) and $50 to /tpaccept (you dont loss any money if you use /tpdeny). denied, sorry! We choose to keep tp and tpa a VIP perk. sporefan wrote: this useful plugin can help you get back boats, glowstone and bookshelfs. Takes away the survival aspect of the server. Not going to happen, sorry! This feature will be added in 1.3. so we're not going to put any effort in this plugin.
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| Sat Jul 14, 2012 2:25 pm |
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EndurableJono
Minecraft VIP
Joined: Sat Apr 14, 2012 4:28 pm Posts: 29 Location: England :(
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 Re: Plugin/Server Suggestions
Could raw fish and sugarcane be added to the spawn shop please ;)
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| Mon Jul 16, 2012 4:12 pm |
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sporefan
Forum Regular
Joined: Sun Jun 03, 2012 10:23 am Posts: 31
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 Re: Plugin/Server Suggestions
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| Tue Jul 17, 2012 12:14 pm |
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Laegluin
Forum Addict!
Joined: Thu Jun 09, 2011 5:36 pm Posts: 128
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 Re: Plugin/Server Suggestions
I'm pretty sure I already tried that plugin on my own private server, it would cause too much lag in my opinion.
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| Wed Jul 18, 2012 9:12 am |
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danbc
Minecraft VIP
Joined: Tue May 22, 2012 12:20 pm Posts: 24 Location: UK
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 Re: Plugin/Server Suggestions
I think I just prefer staff destroying spawners if owners afk around them. In front of the offender. With a golden hoe.
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| Wed Jul 18, 2012 6:16 pm |
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sporefan
Forum Regular
Joined: Sun Jun 03, 2012 10:23 am Posts: 31
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 Re: Plugin/Server Suggestions
the [gate] at spawn can be locked by anyone, this can be fixxed by use /lock then /cmodify G:builder then /cmodify G:member and so on...
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| Thu Jul 19, 2012 11:58 am |
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GunSlinger4750
Minecraft Moderator
Joined: Thu Apr 12, 2012 6:07 pm Posts: 258 Location: behind you..
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 Re: Plugin/Server Suggestions
or, just /cpublic. but yes, he is right, the sign is unlocked.
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| Thu Jul 19, 2012 12:40 pm |
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Telluur
I Live On These Forums...
Joined: Mon Nov 28, 2011 4:43 pm Posts: 361 Location: Cell 1B, Jack's Basement
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 Re: Plugin/Server Suggestions
danbc wrote: I think I just prefer staff destroying spawners if owners afk around them. In front of the offender. With a golden hoe. Exactly.
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| Thu Jul 19, 2012 3:30 pm |
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sporefan
Forum Regular
Joined: Sun Jun 03, 2012 10:23 am Posts: 31
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 Re: Plugin/Server Suggestions
i think there should be a range of different pvp places in the pvp world. i think there should be: 1) tp pad at spawn to go to them 2) "plots" like system so members and up can make pvp arenas
this would stop the annoying pvp joining after a fight and give users a range of places were they can pvp at.
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| Fri Jul 20, 2012 4:53 pm |
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flrnprdmn
Minecraft Admin
Joined: Wed May 18, 2011 6:17 pm Posts: 900 Location: Bad Kreuznach, Landkreis Bad Kreuznach, Nahetal, Rhineland-Palatina, Germany
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 Re: Plugin/Server Suggestions
Once the PvP world is completely done, there will be more arenas; it's all being planned ;)
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| Fri Jul 20, 2012 6:40 pm |
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Jackster21
Slap Gaming Owner
Joined: Wed Mar 09, 2011 9:41 pm Posts: 2988 Location: Leicester, Leicestershire, England, United Kingdom, Europe, Earth, Milky Way
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 Re: Plugin/Server Suggestions
JayDepp wrote: Please make it so we can sell books and/or bookshelves
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| Fri Jul 20, 2012 8:28 pm |
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